Narrative puzzle game
where you are a diplomat

Pinball Hysteria was a student project made during my time studying at AIE during the first year. In the game you are strapped to a pinball machine and you have to get enough points to unlock each upgrade eventually obtaining the key to escape. Each upgrade adds a piece to the pinball machine, such as bumpers, a ramp and extra flippers.
I was the Lead Designer on the project. I worked with the other designers to come up with mechanics and systems. I also worked on the sound design for the pinball machine and other things.
